Archetype: Brute · Primary: Radiation Melee · Secondary: Bio Armor · Pools: Fighting, Leadership, Speed · Epic: Mu Mastery
Leveling Order
| Lvl | Power | Source | Slots / Set |
|---|---|---|---|
| 1 | Contaminated Strike | Radiation Melee | 6 — Touch of Death A-F |
| 1 | Hardened Carapace | Bio Armor | 4 — Aegis A-D |
| 2 | Radioactive Smash | Radiation Melee | 6 — Mako's Bite A-F |
| 4 | Environmental Modification | Bio Armor | 4 — Reactive Defenses A-D |
| 6 | Fusion | Radiation Melee | 1 — Recharge |
| 8 | Radiation Siphon | Radiation Melee | 5 — Hecatomb A-E |
| 10 | Adaptation (grants the 3 forms) | Bio Armor | 1 — unenhanced |
| 12 | Proton Sweep | Radiation Melee | 2 — Accuracy, Damage |
| 14 | Tough | Fighting pool | 1 — Resistance |
| 16 | Ablative Carapace | Bio Armor | 2 — Preventive Medicine A-B |
| 18 | Irradiated Ground | Radiation Melee | 3 — Achilles' Heel A-C |
| 20 | Evolving Armor | Bio Armor | 4 — Gladiator's Armor A-D |
| 22 | Devastating Blow | Radiation Melee | 6 — Armageddon A-F |
| 24 | DNA Siphon | Bio Armor | 1 — Panacea A |
| 26 | Atom Smasher | Radiation Melee | 4 — Eradication A-D |
| 28 | Genetic Contamination | Bio Armor | 1 — Eradication A |
| 30 | Parasitic Aura | Bio Armor | 1 — Preventive Medicine C |
| 32 | Weave | Fighting pool | 2 — Defense, EndRdx |
| 35 | Maneuvers | Leadership pool | 1 — Defense |
| 38 | Tactics | Leadership pool | 2 — ToHit x2 |
| 41 | Electrifying Fences | Mu Mastery (epic) | 1 — Damage |
| 44 | Ball Lightning | Mu Mastery (epic) | 1 — Damage |
| 47 | Hasten | Speed pool | 2 — Recharge x2 |
| 49 | Inexhaustible | Bio Armor | 1 — Numina's Convalescence A |
Plus the free Fitness inherents: Swift (1, unslotted), Hurdle (1, unslotted), Health (2 — Heal x2), Stamina (2 — EndMod x2). Total: 67 enhancement slots, matching the level-50 cap.
Why this slotting
- Contaminated Strike / Radioactive Smash carry Touch of Death and Mako's Bite full — your two most-used Contaminated-setup hits get the accuracy/damage/recharge plus the Lethal-resist and melee-defense set bonuses.
- Devastating Blow / Radiation Siphon get the purple/rare big-hitters (Armageddon, Hecatomb) since they're your heaviest single-target nukes and benefit most from the +Recharge/+Accuracy bonuses.
- Irradiated Ground is the perfect home for Achilles' Heel (3 pieces, exact fit) — a constantly-ticking PBAoE toggle gets the most chances per minute to proc the -20% Resistance debuff.
- Hardened Carapace / Environmental Modification / Evolving Armor (your three resist/defense toggles) carry Aegis, Reactive Defenses, and Gladiator's Armor — stacking Mez Resistance toward the cap and rounding out S/L/Energy resistance and melee/area defense.
- Ablative Carapace / Parasitic Aura share Preventive Medicine for heal/absorb + recharge.
- DNA Siphon gets Panacea for the global +Recovery/+Regen proc.
- Hasten only accepts Recharge (per the live power data) — 2 slots is the standard, no End Discount possible.
Set Bonus Highlights
Stacking from Touch of Death, Mako's Bite, Hecatomb/Armageddon, Aegis, Reactive Defenses, Gladiator's Armor, and Eradication gets you: high uptime recharge (~60-70% global with Hasten), capped/near-capped Mez Resistance, meaningful Lethal/Psionic/Energy resistance layered on top of Bio Armor's native toggle resistance, and Melee/Area defense in the 15-20% range before Combat Jumping or incarnates.
Paste-Ready Import
In CoH Sidekick: Load/Import → Game (/buildsave) tab → paste the block below → Parse Export → Apply Build.
Geiger Vex: Level 50 Science Class_Brute
Character Profile:
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Level 1: Brute_Melee Radiation_Melee Contaminated_Strike
Crafted_Touch_of_Death_A (40)
Crafted_Touch_of_Death_B (40)
Crafted_Touch_of_Death_C (40)
Crafted_Touch_of_Death_D (40)
Crafted_Touch_of_Death_E (40)
Crafted_Touch_of_Death_F (40)
Level 1: Brute_Defense Bio_Organic_Armor Hardened_Carapace
Crafted_Aegis_A (50)
Crafted_Aegis_B (50)
Crafted_Aegis_C (50)
Crafted_Aegis_D (50)
Level 2: Brute_Melee Radiation_Melee Radioactive_Smash
Crafted_Makos_Bite_A (50)
Crafted_Makos_Bite_B (50)
Crafted_Makos_Bite_C (50)
Crafted_Makos_Bite_D (50)
Crafted_Makos_Bite_E (50)
Crafted_Makos_Bite_F (50)
Level 4: Brute_Defense Bio_Organic_Armor Environmental_Adaptation
Crafted_Reactive_Defenses_A (50)
Crafted_Reactive_Defenses_B (50)
Crafted_Reactive_Defenses_C (50)
Crafted_Reactive_Defenses_D (50)
Level 6: Brute_Melee Radiation_Melee Fusion
Crafted_Recharge (50)
Level 8: Brute_Melee Radiation_Melee Radiation_Siphon
Crafted_Hecatomb_A (50)
Crafted_Hecatomb_B (50)
Crafted_Hecatomb_C (50)
Crafted_Hecatomb_D (50)
Crafted_Hecatomb_E (50)
Level 10: Brute_Defense Bio_Organic_Armor Evolution
EMPTY
Level 12: Brute_Melee Radiation_Melee Proton_Sweep
Crafted_Accuracy (50)
Crafted_Damage (50)
Level 14: Pool Fighting Tough
Crafted_Res_Damage (50)
Level 16: Brute_Defense Bio_Organic_Armor Ablative_Carapace
Crafted_Preventive_Medicine_A (50)
Crafted_Preventive_Medicine_B (50)
Level 18: Brute_Melee Radiation_Melee Irradiated_Ground
Crafted_Achilles_Heel_A (20)
Crafted_Achilles_Heel_B (20)
Crafted_Achilles_Heel_C (20)
Level 20: Brute_Defense Bio_Organic_Armor Adaptation
Crafted_Gladiators_Armor_A (50)
Crafted_Gladiators_Armor_B (50)
Crafted_Gladiators_Armor_C (50)
Crafted_Gladiators_Armor_D (50)
Level 22: Brute_Melee Radiation_Melee Devastating_Blow
Crafted_Armageddon_A (50)
Crafted_Armageddon_B (50)
Crafted_Armageddon_C (50)
Crafted_Armageddon_D (50)
Crafted_Armageddon_E (50)
Crafted_Armageddon_F (50)
Level 24: Brute_Defense Bio_Organic_Armor DNA_Siphon
Crafted_Panacea_A (50)
Level 26: Brute_Melee Radiation_Melee Atom_Smasher
Crafted_Eradication_A (30)
Crafted_Eradication_B (30)
Crafted_Eradication_C (30)
Crafted_Eradication_D (30)
Level 28: Brute_Defense Bio_Organic_Armor Genetic_Contamination
Crafted_Eradication_A (30)
Level 30: Brute_Defense Bio_Organic_Armor Parasitic_Aura
Crafted_Preventive_Medicine_C (50)
Level 32: Pool Fighting Weave
Crafted_Defense_Buff (50)
Crafted_EndRdx (50)
Level 35: Pool Leadership Defense
Crafted_Defense_Buff (50)
Level 38: Pool Leadership Tactics
Crafted_ToHit_Buff (50)
Crafted_ToHit_Buff (50)
Level 41: Epic Mu_Mastery Electrifying_Fences
Crafted_Damage (50)
Level 44: Epic Mu_Mastery Ball_Lightning
Crafted_Damage (50)
Level 47: Pool Speed Hasten
Crafted_Recharge (50)
Crafted_Recharge (50)
Level 49: Brute_Defense Bio_Organic_Armor Inexhaustible
Crafted_Numinas_Convalesence_A (50)
Level 2: Inherent Fitness Swift
EMPTY
Level 2: Inherent Fitness Hurdle
EMPTY
Level 14: Inherent Fitness Health
Crafted_Heal (50)
Crafted_Heal (50)
Level 20: Inherent Fitness Stamina
Crafted_EndMod (50)
Crafted_EndMod (50)
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A few notes on the import:
- This uses the planner's Inherent category for Swift/Hurdle/Health/Stamina, matching how the planner models Fitness as auto-granted rather than a normal pool pick — their levels in the text are cosmetic, only the enhancements matter.
-
Adaptation(level 10) is the pick that grants access to all three Bio Armor forms; the importer auto-derives the hidden Defensive/Offensive/Efficient toggles, so they don't need separate lines. - After importing, default to Defensive Adaptation while leveling and switch to Offensive Adaptation for farming/AoE content — it's a free instant toggle swap, not a separate purchase.
- If any enhancement fails to resolve (the importer will flag it with a warning), it's almost certainly a level/set-range mismatch — Touch of Death tops out at 40, Achilles' Heel at 20, Eradication at 30; everything else here is valid through 50.