f/cityofheroes Edited 3h

Radiation Melee / Bio Armor Brute — Comprehensive Build Guide

Archetype: Brute · Primary: Radiation Melee · Secondary: Bio Armor · Pools: Fighting, Leadership, Speed · Epic: Mu Mastery

Leveling Order

Lvl Power Source Slots / Set
1Contaminated StrikeRadiation Melee6 — Touch of Death A-F
1Hardened CarapaceBio Armor4 — Aegis A-D
2Radioactive SmashRadiation Melee6 — Mako's Bite A-F
4Environmental ModificationBio Armor4 — Reactive Defenses A-D
6FusionRadiation Melee1 — Recharge
8Radiation SiphonRadiation Melee5 — Hecatomb A-E
10Adaptation (grants the 3 forms)Bio Armor1 — unenhanced
12Proton SweepRadiation Melee2 — Accuracy, Damage
14ToughFighting pool1 — Resistance
16Ablative CarapaceBio Armor2 — Preventive Medicine A-B
18Irradiated GroundRadiation Melee3 — Achilles' Heel A-C
20Evolving ArmorBio Armor4 — Gladiator's Armor A-D
22Devastating BlowRadiation Melee6 — Armageddon A-F
24DNA SiphonBio Armor1 — Panacea A
26Atom SmasherRadiation Melee4 — Eradication A-D
28Genetic ContaminationBio Armor1 — Eradication A
30Parasitic AuraBio Armor1 — Preventive Medicine C
32WeaveFighting pool2 — Defense, EndRdx
35ManeuversLeadership pool1 — Defense
38TacticsLeadership pool2 — ToHit x2
41Electrifying FencesMu Mastery (epic)1 — Damage
44Ball LightningMu Mastery (epic)1 — Damage
47HastenSpeed pool2 — Recharge x2
49InexhaustibleBio Armor1 — Numina's Convalescence A

Plus the free Fitness inherents: Swift (1, unslotted), Hurdle (1, unslotted), Health (2 — Heal x2), Stamina (2 — EndMod x2). Total: 67 enhancement slots, matching the level-50 cap.

Why this slotting

  • Contaminated Strike / Radioactive Smash carry Touch of Death and Mako's Bite full — your two most-used Contaminated-setup hits get the accuracy/damage/recharge plus the Lethal-resist and melee-defense set bonuses.
  • Devastating Blow / Radiation Siphon get the purple/rare big-hitters (Armageddon, Hecatomb) since they're your heaviest single-target nukes and benefit most from the +Recharge/+Accuracy bonuses.
  • Irradiated Ground is the perfect home for Achilles' Heel (3 pieces, exact fit) — a constantly-ticking PBAoE toggle gets the most chances per minute to proc the -20% Resistance debuff.
  • Hardened Carapace / Environmental Modification / Evolving Armor (your three resist/defense toggles) carry Aegis, Reactive Defenses, and Gladiator's Armor — stacking Mez Resistance toward the cap and rounding out S/L/Energy resistance and melee/area defense.
  • Ablative Carapace / Parasitic Aura share Preventive Medicine for heal/absorb + recharge.
  • DNA Siphon gets Panacea for the global +Recovery/+Regen proc.
  • Hasten only accepts Recharge (per the live power data) — 2 slots is the standard, no End Discount possible.

Set Bonus Highlights

Stacking from Touch of Death, Mako's Bite, Hecatomb/Armageddon, Aegis, Reactive Defenses, Gladiator's Armor, and Eradication gets you: high uptime recharge (~60-70% global with Hasten), capped/near-capped Mez Resistance, meaningful Lethal/Psionic/Energy resistance layered on top of Bio Armor's native toggle resistance, and Melee/Area defense in the 15-20% range before Combat Jumping or incarnates.


Paste-Ready Import

In CoH Sidekick: Load/Import → Game (/buildsave) tab → paste the block below → Parse ExportApply Build.

Geiger Vex: Level 50 Science Class_Brute

Character Profile:
------------------
Level 1: Brute_Melee Radiation_Melee Contaminated_Strike
	Crafted_Touch_of_Death_A (40)
	Crafted_Touch_of_Death_B (40)
	Crafted_Touch_of_Death_C (40)
	Crafted_Touch_of_Death_D (40)
	Crafted_Touch_of_Death_E (40)
	Crafted_Touch_of_Death_F (40)
Level 1: Brute_Defense Bio_Organic_Armor Hardened_Carapace
	Crafted_Aegis_A (50)
	Crafted_Aegis_B (50)
	Crafted_Aegis_C (50)
	Crafted_Aegis_D (50)
Level 2: Brute_Melee Radiation_Melee Radioactive_Smash
	Crafted_Makos_Bite_A (50)
	Crafted_Makos_Bite_B (50)
	Crafted_Makos_Bite_C (50)
	Crafted_Makos_Bite_D (50)
	Crafted_Makos_Bite_E (50)
	Crafted_Makos_Bite_F (50)
Level 4: Brute_Defense Bio_Organic_Armor Environmental_Adaptation
	Crafted_Reactive_Defenses_A (50)
	Crafted_Reactive_Defenses_B (50)
	Crafted_Reactive_Defenses_C (50)
	Crafted_Reactive_Defenses_D (50)
Level 6: Brute_Melee Radiation_Melee Fusion
	Crafted_Recharge (50)
Level 8: Brute_Melee Radiation_Melee Radiation_Siphon
	Crafted_Hecatomb_A (50)
	Crafted_Hecatomb_B (50)
	Crafted_Hecatomb_C (50)
	Crafted_Hecatomb_D (50)
	Crafted_Hecatomb_E (50)
Level 10: Brute_Defense Bio_Organic_Armor Evolution
	EMPTY
Level 12: Brute_Melee Radiation_Melee Proton_Sweep
	Crafted_Accuracy (50)
	Crafted_Damage (50)
Level 14: Pool Fighting Tough
	Crafted_Res_Damage (50)
Level 16: Brute_Defense Bio_Organic_Armor Ablative_Carapace
	Crafted_Preventive_Medicine_A (50)
	Crafted_Preventive_Medicine_B (50)
Level 18: Brute_Melee Radiation_Melee Irradiated_Ground
	Crafted_Achilles_Heel_A (20)
	Crafted_Achilles_Heel_B (20)
	Crafted_Achilles_Heel_C (20)
Level 20: Brute_Defense Bio_Organic_Armor Adaptation
	Crafted_Gladiators_Armor_A (50)
	Crafted_Gladiators_Armor_B (50)
	Crafted_Gladiators_Armor_C (50)
	Crafted_Gladiators_Armor_D (50)
Level 22: Brute_Melee Radiation_Melee Devastating_Blow
	Crafted_Armageddon_A (50)
	Crafted_Armageddon_B (50)
	Crafted_Armageddon_C (50)
	Crafted_Armageddon_D (50)
	Crafted_Armageddon_E (50)
	Crafted_Armageddon_F (50)
Level 24: Brute_Defense Bio_Organic_Armor DNA_Siphon
	Crafted_Panacea_A (50)
Level 26: Brute_Melee Radiation_Melee Atom_Smasher
	Crafted_Eradication_A (30)
	Crafted_Eradication_B (30)
	Crafted_Eradication_C (30)
	Crafted_Eradication_D (30)
Level 28: Brute_Defense Bio_Organic_Armor Genetic_Contamination
	Crafted_Eradication_A (30)
Level 30: Brute_Defense Bio_Organic_Armor Parasitic_Aura
	Crafted_Preventive_Medicine_C (50)
Level 32: Pool Fighting Weave
	Crafted_Defense_Buff (50)
	Crafted_EndRdx (50)
Level 35: Pool Leadership Defense
	Crafted_Defense_Buff (50)
Level 38: Pool Leadership Tactics
	Crafted_ToHit_Buff (50)
	Crafted_ToHit_Buff (50)
Level 41: Epic Mu_Mastery Electrifying_Fences
	Crafted_Damage (50)
Level 44: Epic Mu_Mastery Ball_Lightning
	Crafted_Damage (50)
Level 47: Pool Speed Hasten
	Crafted_Recharge (50)
	Crafted_Recharge (50)
Level 49: Brute_Defense Bio_Organic_Armor Inexhaustible
	Crafted_Numinas_Convalesence_A (50)
Level 2: Inherent Fitness Swift
	EMPTY
Level 2: Inherent Fitness Hurdle
	EMPTY
Level 14: Inherent Fitness Health
	Crafted_Heal (50)
	Crafted_Heal (50)
Level 20: Inherent Fitness Stamina
	Crafted_EndMod (50)
	Crafted_EndMod (50)
------------------

A few notes on the import:

  • This uses the planner's Inherent category for Swift/Hurdle/Health/Stamina, matching how the planner models Fitness as auto-granted rather than a normal pool pick — their levels in the text are cosmetic, only the enhancements matter.
  • Adaptation (level 10) is the pick that grants access to all three Bio Armor forms; the importer auto-derives the hidden Defensive/Offensive/Efficient toggles, so they don't need separate lines.
  • After importing, default to Defensive Adaptation while leveling and switch to Offensive Adaptation for farming/AoE content — it's a free instant toggle swap, not a separate purchase.
  • If any enhancement fails to resolve (the importer will flag it with a warning), it's almost certainly a level/set-range mismatch — Touch of Death tops out at 40, Achilles' Heel at 20, Eradication at 30; everything else here is valid through 50.

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f/cityofheroes

City of Heroes/Villains

Created May 1, 2026

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